When I started working on the game, my biggest fear was that Disney won’t let me make the game I want, but it’s been great working with them.
It’s ironic that the people who don’t want me to make the game I want are some of the biggest fans out there. Monkey Island. And it saddens me in the comments.”
At the same time, Gilbert noted that he wanted the style of Return to Monkey Island to be provocative and shocking – and not at all the one that everyone was waiting for. The developer thanked Rex Crawlresponsible for the art direction of the project, and a team of artists, animators, sound designers, programmers and testers who put their whole soul into the game.
Recall that the release of Return to Monkey Island should take place on PC this year
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Владимир Макаров