HomeLatest FeedsTechnology NewsStarfield has received a new beta update on Steam, adding support for...

Starfield has received a new beta update on Steam, adding support for AMD FSR 3 and Intel XeSS techniques


Starfield has received a new beta update on Steam, adding support for AMD FSR 3 and Intel XeSS techniquesAt the time of launch, Starfield offered support only for AMD FSR 2 technology, while in November last year it also added support for NVIDIA DLSS along with Frame Generation. We had to wait much longer for support for subsequent versions of scaling techniques. Only now has an update appeared on Steam (still in beta version), which extends support for such solutions to AMD FSR 3 and Intel XeSS. The first comparative tests of the techniques have already appeared.

Starfield has a new beta update on Steam, adding support for AMD FSR 3 techniques with Frame Generation and Intel XeSS.

Starfield has received a new beta update on Steam, adding support for AMD FSR 3 and Intel XeSS techniques

Starfield and other hit productions created for Xbox consoles may appear on PlayStation 5

According to the first tests that appeared on the Internet, Frame Generation (Fluid Motion Frames) implemented in the AMD FSR 3 technique offers slightly higher performance increases compared to NVIDIA Frame Generation, which is part of DLSS. It is worth adding that Starfield has the latest versions currently available for both AMD FSR and Intel XeSS (1.2 in the latter case). FSR 3 with Frame Generation allows for a noticeable increase in performance also on weaker cards, although the first tests indicate that at relatively low base frame rates, input lag is still a problem.

Starfield has received a new beta update on Steam, adding support for AMD FSR 3 and Intel XeSS techniques [2]

Call of Duty: Modern Warfare III, Call of Duty Warzone and Farming Simulator 22 with AMD FSR 3 and Fluid Motion Frames support

Recently, AMD FSR 3 with Frame Generation has appeared in several larger productions. In addition to the discussed Starfield, the technique was introduced, among others, for the games Avatar: Frontiers of Pandora (where it is still one of the better implementations), Call of Duty: Modern Warfare III and Warzone, The Talos Principle II or Farming Simulator 2022. Coming back to the Starfield update in question, this one should also be of interest players using NVIDIA DLSS technology. It introduces further improvements to the visual quality of this solution, or more precisely, it improves the appearance of dynamically moving clouds. From now on, switching between windowed and fullscreen mode will no longer automatically reset DLSS settings to baseline.

Source: WCCFTech, YouTube @54 FPS, @MxBenchmarkPC, @D71 Gaming



Mr.Mario
Mr.Mario
I am a tech enthusiast, cinema lover, and news follower. and i loved to be stay updated with the latest tech trends and developments. With a passion for cyber security, I continuously seeks new knowledge and enjoys learning new things.

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